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Crystallis

Project type

3D Scene

Date

November 2024

This was an assignment for a class when I was new to modeling. We were asked to create a scene in Unity using self-made and textured 3D props, lighting, and animations. I named my scene "Crystallis" because most of my props were made and textured to look like crystals. There are a few mistakes here and there, but I am still proud how it came out considering how inexperienced I was. Someday, I intend to remake it using the skills and knowledge I have now.

ABOUT ME

Hi! My name is Jinna Smail, and I am a game design student seeking an internship! I do a little bit of everything, but most of the projects here showcase my artistic abilities, technical or otherwise. I like to 3D model, animate, design, code, and learn new things! 
 

Jinna Smail194.jpg

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