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Labyrinth Lockdown

Project Type

Video Game

Date

April 2024

Labyrinth Lockdown is a desktop maze game where the player must escape from evil, homicidal ducks. It was created in MonoGame with C#, and I worked on design, core gameplay mechanics, enemy algorithms, and general implementation.

ABOUT ME

Hi! My name is Jinna Smail, and I am a game design student seeking an internship! I do a little bit of everything, but most of the projects here showcase my artistic abilities, technical or otherwise. I like to 3D model, animate, design, code, and learn new things! 
 

Jinna Smail194.jpg

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